Game
Outertale (Project Spacetime)
1 year ago

Honestly, it's really annoying that I can't spell out what I'm working on right now, but still. The grind continues! Doing some dialogue-related content right now, and earlier today, I started on a sprite that I've been dreading for a while,,,


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Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

it's 1987 now

we do a little computing

Outertale 5.06 Devlog - New borders!

Now Outertale has 2 new improved borders: Citadel and Asgore Home!

AND we're happy to say Outertale border progress is at 100% now!

(Spoilers warning! And artwork by Fanhuo /繁夥)

Outertale 5.06 Devlog & Translation progress report

(Artwork by Ratcake)

Outertale is planned to provide multi-language support and many translators are working on it now!

I will show current progress and something fun!

Click [Read article] for details.

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

A new Android build has arrived.

aaaaand the week of trees kicks off with one unfinished tree! may have underestimated how hard it is to draw one of these things, had to spend a lot of the day learning proper techniques. this will probably be more like the 2 weeks of trees xD