A while ago, I wanted to do a revival of the game that was originally going to have 3 chapters, thus giving birth to Coming Home | Chapter 1

The thing is, the story would have been very different from what you know.
Originally, it was a "direct sequel to Oblitus Casa," where Henry would investigate another family's house after the events of Oblitus Casa.
-An image from the game's opening cinematic-

There were reports of disappearances before the events of Oblitus Casa, as Mother had a contingency plan in case her plan to kill Jake failed. It originally featured familiar enemies (if you played the original Coming Home)...
In short... the game ended up being canceled because I decided it was a bad idea. And later, the official sequel was confirmed in a book called Addendum: Discovery Island.
After the cancellation, I decided to revive it a second time... Same plot, but it would still end badly, but instead of Henry, it would be Abraham (the original protagonist of Coming Home).
Thus, the Home Coming beta version was born... Since I never officially announced the game, the characters ended up being decorations for the second anniversary.
-An old teaser about the beta, but I deleted it after posting it.-

But Lego, so this would be the third attempt to revive the game?
Yes, this is the third one, but it's already decided. Because instead of repeating the same story as the revivals, I decided to bring back the old story from the original, but with big changes that you'll see at the end of the game.
The game is inspired by TI: Abandoned Enigma and Silent Hill 2. To wrap up this rather long post, development was slow due to real-life reasons, but the game has really changed.
And what's more, it won't have any sequels; it will be the only game.
I've even discarded the V1 models since I felt they didn't fit, and that's why I'm making improvements. So, here are some pictures of the old models, and I'll see you next time.





The last capture is the WIP from the garage camera













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