3 years ago

How do I implement Bunnyhopping in Half-Life in SW2?




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One step in remaking Half-Life in Shockwave 2: sounds

Coming soon: weapons

placeholder beretta + hev suit intro + suit power system in the making

hev suit

next up: still weapons

OCTOBER 13 2026

SGI-STRIKE REMASTERED - WEAPON DEMO

zerogxplode, health kit and suit battery

(i'm having troubles in importing weapon anims into blender; i have blender source tools btw)

sorry for a long hiatus. fall damage and a placeholder crowbar is all i could do for now. might pump the damage up

First Shockwave 2 project ever has been remade.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…