
How do I remove him from my game, like no really how do I get rid of him
Next up
L@yering Update
I had to go through each of the sprites and I managed to find some that were causing an issue, along with rewriting the code a bit(even though the code is exactly the same but I wanted to be reassured)
Everything's workin fine so far
Just only the boss left for this area, and then it'll be onto the next one
Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound
How it feels outside currently
BEWARE THE NOID.
(The classical ol'Dominos mascot)
Even if this isn't my first time seeing this tutorial
I love griffpatch
Already got the Idea down for the boss!
Rn I'm just changin things up for the damage brodcasts for both the enemies and the players, so that both can be damaged on the same frame rather than there being a delay
(add the dust man theme from mega man 4) omg its dust man from fnf
New rage attak for the boss
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