
How i think how the big room (for me known as big office room) is connected
More darker colors are: big office room and offices
More brighter colors are: vents, halls, lobby
Next up
Bro i just changed it to cos pixel y / pixel x, and what the heck is this
FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T
im still here...
some changes
I KNEW THE MENU WOULD BE LIKE THIS
maximum 55 fps for photon shaders, cool, my old pc probably would run it on 5 fps or smth even with the settings tweaking which btw i did for my new pc because otherwise it would run at 28-39, i think now it runs on at least 34-55 fps
THE POINTS OF THE TRIANGLE ARE DONEEEEE, now i need to make the edges, then the faces of the triangle, which will be a nightmare
pinagsama for the arts board (I don't know if this is considered fanart xd)
triangle edges test, at least i got a line still tho it's not the triangle's edges.
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