How long should the game be?
If you want to tell me how long I should make the game when you play it, then click here [ http://www.strawpoll.me/10319363 ]
If you can’t click the link in the words, then here it is. http://www.strawpoll.me/10319363
Next up
Forgot to mention everybody, but I added a new teaser(?) to the game page, i'll show it here
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Sonic and Shadow as Pokémons. #Fakemon
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