1 year ago

How to make good engaging games in 3 easy steps!
EASY TUTORIAL!!


Step 1: come up with an idea

Step 2: give up

Step 3: come back years later and finish the game which is completely different from your original vision but still good

YoU DId iT!!!!



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Might as well post a devlog here as I chug along. I made some progress these last two days. Been mainly studying the 1992 Konami X-Men for proportions and size but i also made some art of my own (the first and last image)

Modeled this boat from Anatoly Smirnov's "Day and night in the woods" art. Tried a more hand painted look for the textures.

Some doodles I did while sitting in an airport

omagaaaDD gd 3d (EXPERIMENT VISUAL 5)

IF YOU OWN SKYLANDERS AND A NON-XBOX PORTAL PLEASE DOWNLOAD THIS DEMO AND SEE IF THE ONES LISTED WORK (READ GAME DESCRIPTION). IF THEY DO NOT, PLEASE COMMENT!! THIS IS URGENT!! (I will only add more once I know these work)

Sorry for low quality and lined paper but here are some drawings I made today.