Next up
okay so i've ran into an issue, so i have two options, i either make it's energy be higher than usual, or make it's dendrites split the data to several chunks so it avoids high energy needs. And i may go with the second option because yes and why not.
okay so i tried implementing my equations from the neurons and umm what is this genuinely, like how did the reward equation create an circle and why does the energy looks like a rising curve.
early test version of neuron simulation, idea from soom,
im still here...
gonna try making it learn words.
I KNEW THE MENU WOULD BE LIKE THIS
thingy, gonna add more of these dots, then i'm gonna add enemies.
some progress... gonna add more neurons to it soon, maybe could train it for it to speak, i mean it's very possible it has the capacity and dendrites to split up the huge value of saying hello which is: 85121215 to 8 5 12 12 15.
pinagsama for the arts board (I don't know if this is considered fanart xd)
maximum 55 fps for photon shaders, cool, my old pc probably would run it on 5 fps or smth even with the settings tweaking which btw i did for my new pc because otherwise it would run at 28-39, i think now it runs on at least 34-55 fps
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