A request.
Reworking all locations
Now, the map will be inspired by locations from all versions of j4, and even from the current one, here is a screenshot of the corridor of the complex!
Juno in OJD Version and SMG4 Version Renders.
So you understand, here is the difference Unity versions and differences between unreal version
Unity-1
Unreal-2
I'm thinking of making a map combining both the Unreal and Unity versions, what's the idea?