Next up
Just an update before I hit the sack, I figured out the entity loading and the entity cache thing like I did for Bryant's Revenge, which I'll soon be working more deeply on again starting next week,
Still tuning out the movement, but things are looking pretty good! Now I’m gonna like try to get the display for the ground, and probably get like entities like enemies and breakable blocks in
The urge to completely add single tag on instead of the ones I need for just now
Yes I'm using a spreadsheet for this, this is how serious I'm getting when I pull out Excel
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Reworking Running & Boosting
I also decided to name the ingame units to Gizmeters cuz why not? I also decided to name it that because of one of my dog's name's being Gizmo
Made Misaki a clothing reference
Merry Christmas Guys
I’m going to be 20 this year
Oh god
Been starting to develop the movement, still very early











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