Game
(WIP)Bryant the Bully In: Title Pending…

1 year ago

Just an update before I hit the sack, I figured out the entity loading and the entity cache thing like I did for Bryant's Revenge, which I'll soon be working more deeply on again starting next week,




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Still tuning out the movement, but things are looking pretty good! Now I’m gonna like try to get the display for the ground, and probably get like entities like enemies and breakable blocks in

This is why I love watching speedruns

Another Solid Geometry! Even if it's the same as the other one I have to name them differently since the way the textures are drawn are dependent on it

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

I've kept you longer than I should have, but you've done well for the time I've had you

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

Useful thing Alert! I've finally done it, now when I'm editing it'll show me the exact area of what it's gonna draw, is it gonna be used by anyone other than me? No, at least for now, is it gonna make level creation much easier? Yes

Been starting to develop the movement, still very early

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

This site man, this site