Next up
More Progress!
Just finished with basic editing(for regular solid geometry)
And the collision seems to actually be working flawlessly!
The areas are bigger than they look, but I'll work on that soon
Just an update before I hit the sack, I figured out the entity loading and the entity cache thing like I did for Bryant's Revenge, which I'll soon be working more deeply on again starting next week,
I’m just waiting for your input
:3
Been starting to develop the movement, still very early
Evil TV
Still tuning out the movement, but things are looking pretty good! Now I’m gonna like try to get the display for the ground, and probably get like entities like enemies and breakable blocks in
And a doodle
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