Next up
It's already been a full year since I started working on the current engine of this
Actually wild
As much as I keep thinking I haven't worked on it as much the point where it is now compared to the start of the year is crazy
Useful thing Alert! I've finally done it, now when I'm editing it'll show me the exact area of what it's gonna draw, is it gonna be used by anyone other than me? No, at least for now, is it gonna make level creation much easier? Yes
Merry Christmas Guys
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Finally! This is just the base tile(made by @BluRabbit
) and now I'm gonna try to figure out the tile shuffling/arranging every time when it's created
ITS ABT TO NEW YEARS!! (and posting this early because i'll be busy preparing the new years party yay!)
Which by that I mean I did a redesign of My beloved persona/main OC :3
Hope you’ll like it! :3
Been trying to document stuff relating to the engine, so I won't forget how things work lol
As well as possibly in the future that people that want to know more about the internals
Just an update before I hit the sack, I figured out the entity loading and the entity cache thing like I did for Bryant's Revenge, which I'll soon be working more deeply on again starting next week,
Yo I've had a dream And Nightmaremoon's ULTIMATE form appeared so i drew it
He can climb up walls, when he needs to














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