
https://turbowarp.org/718247617?fps=60&clones=Infinity
The light probes are not barely as optimized I was hoping on getting them but they do have room to improve. Also I am still working on the bake lighting system.
controls:
wasd and qe-movement
space-fire light
r-toggle probes
Next up
Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/
Screen space grass=infinite grass
This one hurts
OCTOBER 13 2026
Learning a new engine. If anyone has any recommended tutorials or advice to keep me out of scuffed land I am all ears.
SGI-STRIKE REMASTERED - WEAPON DEMO
I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.
Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless
First Shockwave 2 project ever has been remade.
Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/










4 comments