
https://turbowarp.org/718247617?fps=60&clones=Infinity
The light probes are not barely as optimized I was hoping on getting them but they do have room to improve. Also I am still working on the bake lighting system.
controls:
wasd and qe-movement
space-fire light
r-toggle probes
Next up
Lol. Trying to add music to my game what could possibly go wrong.
Learning a new engine. If anyone has any recommended tutorials or advice to keep me out of scuffed land I am all ears.
I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen
OCTOBER 13 2026
I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.
SGI-STRIKE REMASTERED - WEAPON DEMO
Screen space grass=infinite grass
Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless
First Shockwave 2 project ever has been remade.
Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)
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