Lets just say it's the longest one yet, he did a lot of work and he should be appreciated.
(yes I know there is more but have this while I finish V3 concepts and menu stuff)
Week 1

Background for Safety Lullaby and Left Unchecked

Background for Lost Cause


Pause portrait for Left Unchecked alongside sketch for it

Unused jumpscare image meant for ending of Lost Cause


A old design of Lost Cause Hypno, scrapped since it was hard to animate.

Currect design for Lost Cause Hypno




Icons for GF, BF, Left Unchecked and Lost Cause Hypno


Concepts for cutscene in Lost Cause alongside poses for Hypno

Animations for Lost Cause Hypno


Process of making Safety Lullaby background


Sketches for poses and perspective in Lost Cause
Week 2
Frostbite



Clean background alongside one with characters and concept for heat mechanic

Freakachu jumpscare portrait


Sketches for Gold poses

Sketches for Red and Dead Red poses

Freakachu entering battle sketch

Pain Split mechanic sketch

Sketches of Freakachu

Freakachu animations

Gold animations

Freakachu entering battle and Red becoming Dead Red animation

Concept for game over sequence

Songs ending concept


Gold and Red icons




Sprite comparisons to once found in creepypasta


Sketches of background pokemon
Insomnia

Unused ending animations of Silver ripping his skin and telling Feraligart to attack BF

Rought sketch of ending

Lineart of ending


Icons for Silver and unused Feraligatr icons
Monochrome



Original concepts for NO MORE phase and animations

Graves used in transition to Monochrome

NO MORE animation

Rought sketch of Gold's head detaching from body

Lip synced animaton with head detaching

Cleaner lineart for head detaching

More completed sketch of lip sync and head detaching

Non shaded version of head detachment

Original concept of gold for V1


Jumpscare portraits
Week 3:
Brimstone



Sketches for Buried man poses alongside game over



Sketches for Gengar poses and entrance


Sketches for Muk poses


Appiraition GF sketches and poses



BF sketches for animations and misses

Gengar pause portrait sketch

Buried man redrawn
FREEPLAY:
Death Toll:

Bronzong and Beelze(the guy in suit) concept

Dawn concept

Idle sketch for Beelze

Phase 1 pose sketches

Sketch for contract portion

Phase 2 pose sketches

Unfinished sketch for Dawn changing into BF


Bellze and Dawn icons
Isotope

Mid song animation for Glitchy Red

A small storyboard for animation

Keyframes of animation

Finished lineart for animation

Shadeless version of animation

Phase 1 Glitchy Red pose sketches

Phase 2 Glitchy red pose sketches

Concept for ,,Am I joke to you?" scene

Concept for ,,NO" scene with Glitchy Red deleting BF's Missingno

Gameover storyboard


Phase 1 and 2 Glitchy Red icons
Purin

Concepts for Jigglipuff poses

Examples of animations for Jigglipuff

Unused nurse Joy animation

Nurse Joy unused jumpscare

Gameover Pico concept


Icons for Pico and Jigglipuff
Amusia

Jumpscare meant for ending of quesionarry

Animation of Wigglipuff with assets made by Garbo

Concepts for poses of Wigglipuff

Sketches for poses for Wigglypuff

Poses for reversed perspective with assets made by Kyoto

Pose concepts for changed perspective

Assets used in Wigglipuff's questionarre

Storyboard of questionarre


Sketches for poses of Ponyta for both perspectives

Background for questionarre


Icons for Ponyta and Wigglipuff
Bygone Purpose:


Background for both parts of song
Pasta Night

Unused animation for Gold flying throught room with ballons

Unused trumpet Toad apperently meant for intro

Sketch of room layout



Full sized paitings for Smile Dog, Victim#1 and Tomino's Hell



Sprites for Lord X, MX and Hypno
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