Game
Neon Tail
7 years ago

https://www.youtube.com/watch?v=1o7n0vbJbqQ

Neon Tail screenshotsaturday 20181123


YouTube
https://www.youtube.com/watch?v=1o7n0vbJbqQ
youtube.com

Our first monthly build (v0.1.1.7) was released, it is accessible for our Patrons.
Here is a list of what was improved since the demo build :

  • Added an arcade VR booth where skill challenges will be available.

  • Added 2 VR challenge levels.

  • Created game rules for timer countdown, collecting ESpecks, and reaching checkpoints.

  • Added Hypershot ability, replacing scoring cutscene. (Lt+Rt while in the air)

  • Updated grinding colliders to be much wider.

  • Added small environment props : Ads panels, baskets, ditch covers, flower pots, ladders, Clothe hangers, stop signs, trash cans, toilets, flower pots, etc…

  • Updated the secret groovy grandma infinite loop room.

  • Fixed colliders and building bugs.

  • Fixed wallride off from riding to the sides of a wall.

  • Turned UD46 into a night ambience.

  • Added automatic language change on the fly.

  • Added automatic gamepad to keyboard icons on the fly.

  • Added ability to loop 360 degrees on rails. Introduced a minor bug in the license test spiral rail.

  • Added hats and bags and different clothes for pedestrians.

Here is what you can expect at least for next month :

  • Zombeanies. (Sentient beanies that jumps on pedestrian’s head for pacific zombification.)

  • Birds, cleaning drones, cats.

  • Performance optimization.

  • Shopping base code.

  • Fix drift direction after hit chain.

  • Fix new grinding side orientation bug.

  • Add exit VR from booth.

  • New environment.

  • New NPC implementation.

  • Bug fixes.

  • Skating feel tweaks.

This is a demo build that will be updated rarely.
If you want to play a more recent version of the game, monthly builds are available to download via Patreon.

https://www.patreon.com/rocketjuicegames



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