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Neon Tail
2 years ago

ProgressPreview86 - Combos And Tricks


I never mention it on my own Facebook, but there's a Patreon page to help us finish the project :

https://www.patreon.com/rocketjuicegames

So here's a little update... still working on the Combat System. Tricks and Combos Fill the Energy tank, Super Power attacks depletes them, and Combos increase the Power Gauge, which increase attack power.

You can also very quickly refill the energy bar using Evade Moves and Grinds.

There are 2 types of Evade moves :

- The normal evade, with long duration, longer iFrames, long recovery and overall high amount of vulnerable time.

- The hyper evade, pressed when getting hit, with short duration but full iFrames, and you can immediately evade again, with cool electric explosion.

Everything is still work in progress, but it feels better and better with each update.



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Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

ProgressPreview 85 Battle Mission

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

The game is finally finished after so many years of struggles! Neon Tail has been my craziest personal project so far.

The game will be released on February 17th 2024 on Steam. Wish you guys an excellent end of the year, see you on the release day!

Heeeey it's streaming time!

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

This week's #streamingthursday - new Tricks, Combos, and Super Powers system!