https://www.youtube.com/watch?v=444R37Q80L4
New devlog to show the progress in the last week!
This is talking about adding a new boss to the labyrinth; the Siren!
Next up
Inspection boxes are coming in the next demo update! They should really help new players with when deciding if they want a new weapon or not.
Recently updated Oneiro to Version 0.7.7 to include an array of new attacks, and some spikes that generate around the Labyrinth!
This picture is showing how the Karambit's counter attack looks; successfully countering is a huge advantage against an enemy!
The Second Layer of the Labyrinth has been released!
Changelog for version 0.8.5;
I updated my first person roguelite, Labyrinth. I added a devlog to the page to give the full changelog, but as a short summary:
-Torches are added. They can burn both the player and enemies.
-A scoring system
-2 new weapons
Version 0.7.6 has been released on Gamejolt! I had some trouble uploading to gamejolt, but I finally got it.
This one focuses on generation, while also adding a new enemy, along with a dev console for fun/testing purposes!
Hope everyone enjoys!
Version 0.7.4 is now live on GameJolt!
The changelog is pretty massive, but in short, it adds torches, status effects, a scoring system, and a new weapon type called the karambit!
Version 0.7.6 release and changelog!
Includes improved generation, a dev console, along with a brand new enemy and a special way to summon him!
2/29/2020 - Release of Version 0.7.9
Kickstarter + Updated Trailer + Much needed polish
I patched up a few annoying bugs and glitches. I've improved the inventory, and added the Purity item, which allows for health regeneration every 10 seconds!
Version 0.7.7 is released for Oneiro!
This adds alternative attacks and spikes to the Labyrinth. Definitely a game changing update with the alternative attacks at your disposal!










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