https://www.youtube.com/watch?v=8mSHOofXIio
Started a devlog channel where I'll be sharing behind the scenes footage, works-in-progress, and education content related to our favourite topic: #gamedev!
First up: The making of "Invasion" for Ludum Dare 45. #LD45
Follow along & LMK what you think! x
Next up
Mashed! A buggy, broken, seemingly unfinished game that we're completely obsessed with.
Knee Deep: A Swamp Noir in Three Acts
GDC 2015: Judging the Big Indie Pitch
@PQubeGames
' Spyder: Agent 8 is set in a retro-futuristic 1970s spy world, you play as Agent 8: the world's tiniest and most adorable robot spider superspy.
It's also part of #NextFest!
Play the FREE Demo: https://bit.ly/SpyderAgent8
Visualisation from my "Stairs" prototype - one of many! Follow for more! https://gamejolt.com/games/stairs/455126
#psychedelic #visualisation #action #twitch #rotation #minimal #gamedev
@ShorelineGames
' Dreadline Express is a 1st-person, psychological horror metroidbrainia set aboard the last human train.
It's also part of #NextFest!
Play the FREE Demo: https://bit.ly/DreadlineExpress
Revisiting & recording my talk I gave at GameDevDays Graz last year - "All Things Game Feel" - for YouTube. I'll post back here when it's done! In the mean time: subscribe on YT maybe? x
https://youtube.com/forceofhabit
Pre-Visualisations in Game Development Most often used in film production, what the devil is pre-vis, or pre-visualisation?
Some little secrets I snuck into Hungry Horrors:
You can poke the princess (she hates it). You can pet the familiars (they love it). Or you can just do nothing, and she’ll get bored and start entertaining herself.
Stand & Deliver: Standing out at Expos on a Budget! Top tips for making your stand as fun and engaging as possible at events.










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