https://www.youtube.com/watch?v=AYPY9nHiYiY
Devlogs 14#
We made and included the audio voice file that sounds a little to GLaDOS from the Portal franchise. The audio played in the intro for each level and three congratulation results from the accuracy’s ratio after each level.
Next up
Devlogs 21#
The game over menu is install with the flickering script as the game over font flicker which is similar found in classic arcade when reaching game over.
#GJAsks what game I regret never finish for me there are plenty, but one comes to mind is Master Blaster for the NES. I did made it to the last level, but could never navigate the maze. I haven't made it back since but hopefully will someday.
My favorite character from Marvel vs Capcom series is Captain Commando. He's the go-to character that I able to perform all his special attacks and hyper combos with ease and one point got a perfect victory through out the game with him. #MvC25
LGBTQ+ Game Dev Icons:
David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)
As part of his work on KOTOR, he created the Sith Code!
#GJAsks what game has the most surprisingly deep lore which is for me is Skyward Sword. It tell the history of the very first battle of good vs evil with Goddess Hylia, the legendary hero and Demise that led to the incarnation of Zelda, Link and Gannon.
Which game from last week's Summer Game Fest are you most excited to play?
Tell us in the comments below!
(You can see all the games in the article)
Devlogs 19#
We updated the Vectoroc for level 12 that spawn 15 times onscreen that fade-in for two seconds per Vectoroc in a different area before moving forward towards the Earth. Also, the setup is to fade-in for every 20 seconds in a different area.
Devlogs 18#
Remove the selection controller between the mouse and keyboard in the Options Menu. Adjust the control of the game to where the mouse is solely for movement and the space bar to the keyboard is for fire for a free flow gameplay.
Devlog 23#
Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.
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