Game
Star Blitz X - Demo

4 years ago

Devlog 22#

Redesign the paused menu to appear more sci-fi aesthetic and easy to read and navigate. Originally, we wanted the "Paused" font to flicker, but it was slowing the render of the game.




0 comments

Loading...

Next up

Devlogs 18#

Remove the selection controller between the mouse and keyboard in the Options Menu. Adjust the control of the game to where the mouse is solely for movement and the space bar to the keyboard is for fire for a free flow gameplay.

Devlogs 16#

Showcase the bonus round that is inspire from the classic arcade game called Galaga, which appears after level 10. The second bonus round is included in the full version right after the 30th level.

#GJAsks what's the greatest boss battle that I ever fought was Gannon from Ocarina of Time. Meeting him playing the organ was just the beginning as you defeat him and the castle collapse that led to his final form was all cinematic and epic battle.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#GJAsks who is my favorite video game hero to me is tricky with so many but one comes to mind is Mega Man. A story that is half Pinocchio and half Astro-boy as a ordinary android is force to become a hero to fight for justice for humans and robots alike.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#Majora25 ask which is my favorite memory about Majora's Mask. It's the reunion of Kafei and Anju as the final sub quest before the end of the world. The saddest part was they were willing to die together even if you succeed in saving the town.

Devlogs 10#

The update of the Deflector Shield is now invisible, but an area will appear when shot at. The gap of the asteroid dust is fixed and the blue plasma shield for the asteroids and the animation of the explosion Earth effects is finally adjusted.

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

Devlog 28#

Installed the latest feature to the crosshair to where the reticles would open and close at the same time as you press the fire button. We are looking for feedback to the game and see if the crosshair is the right size or too small.