Game
Star Blitz X - Demo

3 years ago

Devlog 22#

Redesign the paused menu to appear more sci-fi aesthetic and easy to read and navigate. Originally, we wanted the "Paused" font to flicker, but it was slowing the render of the game.




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#GJAsks who is my favorite video game hero to me is tricky with so many but one comes to mind is Mega Man. A story that is half Pinocchio and half Astro-boy as a ordinary android is force to become a hero to fight for justice for humans and robots alike.

#GJAsks what game has the most surprisingly deep lore which is for me is Skyward Sword. It tell the history of the very first battle of good vs evil with Goddess Hylia, the legendary hero and Demise that led to the incarnation of Zelda, Link and Gannon.

#MarioDayPowerup asks what is my favorite Mario powerup. To me is the Tanooki Suit like the Raccoon Suit not only flies and tail attack, but change into a statue suit to avoid enemies. Even the Thwomps can land on top Mario without damage him.  

LGBTQ+ Game Dev Icons:

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Devlogs 19#

We updated the Vectoroc for level 12 that spawn 15 times onscreen that fade-in for two seconds per Vectoroc in a different area before moving forward towards the Earth. Also, the setup is to fade-in for every 20 seconds in a different area.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Devlogs 17#

Insert the warp loading screen that is display before entering and after exiting the bonus round. Also added the game mechanic of per hit of the Earth, the increase speed of the asteroid or missile appears onscreen.

Devlogs 21#

The game over menu is install with the flickering script as the game over font flicker which is similar found in classic arcade when reaching game over.

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Tell us in the comments below!

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Devlogs 18#

Remove the selection controller between the mouse and keyboard in the Options Menu. Adjust the control of the game to where the mouse is solely for movement and the space bar to the keyboard is for fire for a free flow gameplay.