https://www.youtube.com/watch?v=c-7R69L3xpQ
The very first cutscene, will make the transition into it smoother, and polish up the tiles, but the scene itself is pretty much final.
Enjoy :)
Next up
I've been making graphics mostly so here's a preview about how i imagine the majority of the stuff to be
And with this animation, this segment of the game is done, now to focus on graphics and audio setup :)
The demo is pretty much done, but taking my time with polishing, testing and preparing :) Here's a taste gif.
Working on the combat mechanics, a lot of it working now, so I can start getting closer to a demo and making the game prettier graphics wise.
The new cover art for the game :) Hope you guys like it.
Working on all the demo content cutscenes, and finally arrived at the first gameplay section, which will feature some action :) The graphics are not fully realized, but this is for context purposes only.
Fan art for Foolish I'm feeling kinda better so I drew this
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Rockin the Guitar, an Axe like Guitar I made for my Uni project
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
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