https://www.youtube.com/watch?v=Cl7RUVJihU8
Quick update video of the Fnaf Toolkit map editor. Forget rooms and walls, now they can be filled with objects. Grid and free placement are supported as well as keyboard entry.
Next up
Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.
Buttons jump scare test shot
If you're wondering why the next build is taking so long. here is the answer.
The Poopet
Buttons ver 2- jumpscare Test
Fix Fredbear
Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.
They need you. 🐥
Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)










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