Game
Post Hello
5 years ago

https://www.youtube.com/watch?v=eF1Q1_2GjYw

Mocap mini thread:
Post Hello used an animation technique called motion capture. Used optical cameras to track reflective balls velcroed to a morph suit to capture all the movements in-game. I used opti track motive to manually track missing markers. 1/2


YouTube
https://www.youtube.com/watch?v=eF1Q1_2GjYw
youtube.com


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Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?

I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.

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