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53.8k
likes
98

Comments (71)

What do you think?

I like this game, taking a view of a postman. It was short, but sweet to. The arm physics were kind of messed up, when I was delivering the girls kite, her arm kept twisting around. Weird, but adds comedic value

This game is super chill and has a really good message that I relate to alot. this game was amazing.

It was a good game it reminded me of why I started posting youtube content in the first place good job.

https://www.youtube.com/watch?v=4EdoJ2I9Swo&feature=youtu.be

Game Soundtrack

3 songs

Cat Toy
 
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Presskit

  • Fact Sheet | Description


  • Developer | Steven Harmon & Christie Xu

  • Music | All music scored by Kejiun Wang

  • Usability Testing | Fiona Cahill & Noah Lee

  • Tools Used | Unity3d, Fungus, Visual Studio 2017, Maya, Motion Builder, OptiTrack Motive, Paint. Net, and Audacity

  • Release Date | April 25, 2019

  • Platforms | Desktop (PC, MAC, LINUX)

  • Release Date | April 25, 2019

  • Game Page | https://stevenharmongames.gamejolt.io/post_hello/

  • Game Description | Post Hello is a 3rd person narrative adventure game about experiencing life from the eyes of a delivery-man searching for fulfilment. It's a game about dropping off packages that delivers on sincerity.

  • History | Post Hello was created for Unversity of Southern California's Interactive Media and Games Intermediate Game Development Class CTIN 484/489. Steven and Christie wanted to make something sincere in a market saturated by cynicism.

  • Features | Game is accessible with only mouse controls - Play your way in first person or 3rd person camera modes - Be your own deliveryman with dialogue options

  • Monetization Permission | StevenHarmonGames allows for the contents of Post Hello to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Post Hello is legally & explicitly allowed by StevenHarmonGames. This permission can be found in writing here (This is the permission)

  • Media | Download all screenshots and photos as .zip here

  • Contact & Support | @ StevenJHarmon1 on Twitter

#adventure #rpg #pointnclick #simulation



all-ages

http://dizzyspell.xyz/ Post Hello was recently showcased at art collective Dizzy Spell. Neat!

https://www.youtube.com/watch?v=trfHP5LHVNY

I want to take a moment to talk about the game's primary inspiration. Joe Pera! Joe Pera has a nighttime program on Adult Swim called "Joe Pera Talks With You". I wanted to make a game with the same sincerity and wholesomeness as it. Hope I succeded.

YouTube
https://www.youtube.com/watch?v=trfHP5LHVNY
youtube.com

Then after cleaning, I used motion builder to characterize (match the mocap skeleton to the model rig) and retarget (skeleton and character aren't the same size, so offsetting joints). I even made a fake bed to have something to fall off of! 2/2

https://www.youtube.com/watch?v=eF1Q1_2GjYw

Mocap mini thread:
Post Hello used an animation technique called motion capture. Used optical cameras to track reflective balls velcroed to a morph suit to capture all the movements in-game. I used opti track motive to manually track missing markers. 1/2

YouTube
https://www.youtube.com/watch?v=eF1Q1_2GjYw
youtube.com

We're on the front page! Which is probably how you've found the game. If you liked this game, be sure to check out Player Known Battlegrounds https://gamejolt.com/games/playerknownbattlegrounds/335232