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Post Hello

5 years ago



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Then after cleaning, I used motion builder to characterize (match the mocap skeleton to the model rig) and retarget (skeleton and character aren't the same size, so offsetting joints). I even made a fake bed to have something to fall off of! 2/2

Been making mods for #Bonelab lately, feel free to check out my various avatars and such https://mod.io/g/bonelab/u/stevenhehimhis

Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.

Making my own virtual art installation, but first need a venue

Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…

http://dizzyspell.xyz/ Post Hello was recently showcased at art collective Dizzy Spell. Neat!

New thing out, check it out if you'd like :3

We're on the front page! Which is probably how you've found the game. If you liked this game, be sure to check out Player Known Battlegrounds https://gamejolt.com/games/playerknownbattlegrounds/335232

a lil' update, for the past two years I've been making e-card games for loved ones and now you can play all of them. Some are more gamey than others, and some are almost impossible if you aren't the person they were made for, enjoy?