https://www.youtube.com/watch?v=fkZl7Ve1Hcc
I cooked up 3 new bosses to extend boss select screen I've made before. Even better, I added lock and unlock feature to make this select screen better
And I also coded custom pause menu which allows player to return to boss select screen if needed
Next up
Final update has been done, post jam version is complete and released! Here are some shots from the game:
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
I've had idea for a new boss for weeks but couldn't implement the idea until recently. This boss is that new boss.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Some screenshots from LIFT showing bosses from stage 2, stage 3 and stage 4 and some regular enemies.
Early screenshots of LIFT
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
I'm back to this game after working on other games. Anyways, I've made new levels for new box type. Here are some shots of them:











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