https://www.youtube.com/watch?v=j8vC254O4Xw
You asked if it was possible to create a Cell Shading effect for models. Here is a small preview of the ongoing development process within the Environment Editor. Now you are able to add a cartoonish style to your entities.
Next up
Project "Somnia" is nearly ready. But why the heck the project Somnia? Do we really need just another launcher?
Somnia is focused on Yume. So downloading Yume tools, assets, and games will be the most important task.
Community Board
A home-place for the community. Share info, start discussions, get resources or just read the docs.
Closed Early Access has started.
Here comes a small raffle for a yrpg community account. For those of you who remember those great animes, I give away a limited account. Your first two answers will be rated. Good luck, stay tuned, and healthy!
Write your answer to [email protected]
Environment Editor - Follow Player Flag
By activating this flag after selecting an entity, the selected entity will follow the player on the map. Within this small screenshot, the feature was used for a dynamic light source that follows the player.
Yume is limited to 64k of vertices per model. These vertices of models can easily be reduced with the Mesh Reducer. Just some clicks on the parts of the model you want to refine - and the model is ready.
This awesome model was created by 腱鞘炎の人.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
art comission.
"Our work is never over" they said.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
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