https://www.youtube.com/watch?v=K-nAJug7eQE
Testing Cinemachine and Timeline in Unity, I want to reveal the main character in Solitary.
Next up
Testing the AI waters
Systems, Story and re-defining Solitary
Some terrain blending/vegetation tests and the new UI Hud.
Prologue Greybox I’m testing a couple of layouts for the Prologue of the game. I’m still playing around with the idea of releasing this in the demo next year.
I finished a short game that started as a small project for #advxjam. CONSTRUCT is an abstract sci-fi point-an-click with a dash of retro style. Try it!
Long time coming update: 24-09-02
- game name change - Solitary Ash
- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/
- new screenshots and new look
Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.
Reviewing Redundant assets
Find the demo for the game here:
https://gamejolt.com/games/redundant/492777
More images here:
Trying new interactions and mechanics, playing around with switches and buttons
Prologue - From Greybox to Set Dressing
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