Game
Fruit Crawler
7 years ago

https://www.youtube.com/watch?v=lmgtN3ouWv8

Experimenting with creating bigger (more than a single screen) levels


YouTube
https://www.youtube.com/watch?v=lmgtN3ouWv8
youtube.com

This week, along with a ton of refactoring work and paying down technical debt, we also started experimenting with increasing the gameplay area in Fruit Crawler. Previously, the levels were all one-screen in size. This has been working fine up until now, but we want a bit more room to design bigger puzzles. The background will also have to be changed, because most of it is dark and the top and bottom edges cut off abruptly. Designing a background that won’t distract from the game pieces is going to be a difficult task, but we have a few ideas to try out.



0 comments

Loading...

Next up

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The whole squad is here!

Interested? Follow me!

Microsoft Windows XP Unprofessional (windows logo prototype)

a drawing I did because I was bored😪. But I love how it turned out.😊

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Only true badasses may pass! #conceptart #art #gamedesign

Path of Kami, running around the shrine area

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.