https://www.youtube.com/watch?v=mEesoa8IeRg
I thought I'd enter the contest here with one of the tracks I created for my game. Not much else to say about this lol.
Next up
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
Here's another one of the tip pages, to show that I'm not ded lmao:
Short clip from our co-stream the other night. Teecurt is my buddy from college - every Tuesday night he's been streaming World of Warcraft while I play keys as the soundtrack to his game. Head on over to https://www.twitch.tv/danielezramusic to see the whole thing!
Lefunni Chompling Memes (I made these in 30 minutes, from random effects in Paint Net)
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