https://www.youtube.com/watch?v=Nakwb4txa7E
Pocket Fighter EX Ep 39 is up! Talking tech and combos! Also first impression of using VS Code with Unity. #gamedev #fgc #StreetFighter #madeinunity #unity2d
WATCH ON...
▶️YT https://youtu.be/Nakwb4txa7E?list=PLVzJc1Mkp_vd1v6O4ABXXa0zgxN3tFWNp
▶️LBRY https://lbry.tv/@GameDevScrubs:b/Pocket-Fighter-EX-Ep-39:1
Next up
Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. 🌈 #UnrealEngine #gamedev
🔊ON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.
I'm feeling very bad this week so there may not be many updates on things.
Last week I did boost the efficiency of Mega Man Rulers of Space prototype by like 15%!
Still working on the Simon and Nathan sprite rips. Simon is almost done I think.
Working on Sprite After Images supporting more features like Sprite Palettes.
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
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