Game
Solitary Ash
7 years ago

YouTube
https://www.youtube.com/watch?v=NF2f6wW-24Q
youtube.com

I’m testing Microsplat’s Terrain Blending and Wind Particulate & Glitter.

5d097f924c970.jpg
5d097f9585b22.jpg
5d097f98933d3.jpg
5d097f9c8330f.jpg


0 comments

Loading...

Next up

Long time coming update: 24-09-02

- game name change - Solitary Ash

- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/

- new screenshots and new look

Prologue - From Greybox to Set Dressing

Some terrain blending/vegetation tests and the new UI Hud.

Testing the AI waters

Prologue Greybox I’m testing a couple of layouts for the Prologue of the game. I’m still playing around with the idea of releasing this in the demo next year.

Playing with fire Working on a couple of new mechanics, trying the new Crafting Module from Game Creator. It’s really easy to create items and then to make recipes that can combine them.

Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.

I finished a short game that started as a small project for #advxjam. CONSTRUCT is an abstract sci-fi point-an-click with a dash of retro style. Try it!

Reviewing Redundant assets

Find the demo for the game here:

https://gamejolt.com/games/redundant/492777

More images here:

https://www.artstation.com/artwork/18AK0G

I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy!