https://www.youtube.com/watch?v=o6-3_32SgVE
For anyone who missed my progress showcase stream, here's a small highlights reel to show some of what's happened with the game so far. (warning: mild language ahead. It was the middle of the night when I streamed the progress update.)
Next up
V2.0.0 Released
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
Here's more great art your fellow Jolters created for #GameJoltColors25!
All artists are tagged below.
You can still participate! Check your quest log to get started.
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
candy the cat pixel art!
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
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