https://www.youtube.com/watch?v=oV0PRjRvtEo
Hi folks,
After months of work, i'm thrilled to announce that It Will Find You, the sequel to Captive Audience, is currently in development with an aim to release later this year.
Next up
After Captive Audience, I've worked to try and build upon the interaction system we created, improving clarity with highlighting and providing a reset option to rotation controls.
A comparative shot of It Will Find You's new environmental lighting and effects today! With a storm raging around her, Julia fights for survival against the environment, as well as the horrors within.
It Will Find you's stormy setting means there's a lot of rain, and vehicle windows needed to reflect that. Trying to get the rain drop distortion just right as the car drives into the night.
To complement the amazing voice work our actors have done, we're gradually implementing subtitles to It Will Find You. With over 50 pages of dialogue, we've got a way to go yet!
It Will Find You - Devlog 7: Static and Attached Items
It Will Find You - Devlog 4: Interaction Systems
Some new environmental screenshots from the latest build of It Will Find you!
If you want to come discuss the game, why not join our community!
Discord: https://discord.gg/bhgXgH
Facebook: https://www.facebook.com/ItWillFindYou/
Twitter: https://twitter.com/HeraldofLoco
It Will Find You - From TV Set to Wild Woods
It Will Find You - Devlog 5: Environmental Effects
It Will Find You - Devlog 6: Interactivity PT2
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