https://www.youtube.com/watch?v=rIE7lOlqHqk
Pocket Fighter EX Development Vlog #45 is up!
Also on Odysee: https://odysee.com/@GameDevScrubs:b/Pocket-Fighter-EX-Ep-45:b
#gamedev #fgc #pixelart #streetfighter
Next up
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
This is Nibbler, who was a shy stray, maybe unsocialized too, but he's now a loving and relatively well behaved boy. He cuddles up a lot.
He is named Nibbler because he will nibble your finger lol.
It's Sakura's birthday??
I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket
The weather was finally suitable to take Kirby outside on the leash for the first time.
Bud was hanging out outside too.
Kirby and Nibbler get along, when Kirby isn't in goblin mode.












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