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Merry Christmas porch buddy. (We left him a gift.)
Here's a fun weekend post. A while back I tried to animate Ryu in his new Street Fighter 6 costume in NeoGeo Pocket Color style. I quite like the result! (This will NOT be featured as a costume in PFEX though, I did it just for fun.)
Project Update for Mega Man the Rulers of Space - then - checking out the excellent Color Mod for Mega Man 4 (GameBoy) by MarcMax (not me, the other Marc)!
🔴 https://youtu.be/ADt0Oo_FCs0 🔴 https://www.twitch.tv/marcdwyz
You have no idea how SICK I am of having to setup this Cast branch over and over. Never again! #unrealengine #unrealengine5
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
This won't view correctly here as an embedded video, so check this out on YouTube!
GameBoy Filter - Unreal Engine 5
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
GOOD NEWS!! Health Update + Mega Man the Rulers of Space Update (Clipped from last night's live stream.) https://youtu.be/XQeJd_Po42w
WIP basic pickup item. Reacts to environment and can even ride the conveyors! #gamedev #unrealengine We made this on stream last night.
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