Game
Pocket Fighter EX
6 years ago

https://www.youtube.com/watch?v=SuACH2pvgAs

Talking about putting GGPO into Pocket Fighter EX! And then some animating new sprites for Chun-li!
https://www.youtube.com/watch?v=SuACH2pvgAs

#fgc #arcade #gamedev


YouTube
https://www.youtube.com/watch?v=SuACH2pvgAs
youtube.com


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Ryu from #SF6   in NeoGeo Pocket Color+ Style! I really love Ryu's new look!

#ryu #streetfighter #streetfighter6    #pixelart

Was planning to code tonight but I've been Linux theme Vibe Maxxing instead.

Wallpaper is a shader, so it is sharp and smooth.

It's Sakura's birthday??

I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket

This is Nibbler, who was a shy stray, maybe unsocialized too, but he's now a loving and relatively well behaved boy. He cuddles up a lot.

He is named Nibbler because he will nibble your finger lol.

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Still working on an easy to edit palette data system, but it works!!

#gamedevelopment #gamedev #UnrealEngine

Found this in the closet, it has to be my wife's lmao. I need another desk mat so this will do for now I guess 🤣

On the off chance that the new #KOFXV character was Kasumi, I colored her KOFR2 sprite. That wasn't the case, but I figured I would share it anyway. #NGPC #KOF #NeoGeo

I am now an Unreal Engine developer. Even if Unity Engine walks every word back how could anyone trust them again? Do we continue on where at any moment they can retroactively change the rules? I will not live under that fear. I'm done with them. Deets

Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.

I found unreleased dev footage!

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(This game is cancelled because Unity Engine betrayed all of it's devs.)