Next up
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
Steam Zombies VS Vampires Fest!
I was working on a new version of the demo but the last polishing required time so I will try my best to show a new version of the demo during the festival.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
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