Next up
The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.
But before, some small updates for improving A.I.
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
A halloween update V1.0.21 available on sale 25%
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.
Also, some concepts for the incoming major update.
Demo V 0.2.0 is available!
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