Game
The 8 Sins New Hell Order



1 year ago

Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.




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Devlog: https://youtu.be/dS9uT_TfWnA

In short:

- added red humans as "invisible warriors";

- tilesets are ready to make levels;

- slowly spells are added to the game.

Wishlist now !

New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:

Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.

Also, the logo and graphics of the game page may be changed.

New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.

Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.

Also, some concepts for the incoming major update.

Devlog: https://youtu.be/CnNp8VTJyHU

In short:

- a lot of stuff added but still minimal for tps games;

- ogres added;

- comic: https://www.webtoons.com/en/challenge/se%C3%B1orita-el-chupacabr…

Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.

#pixelart #indiegame

Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.

The new version is released where I focused on improving the A.I. player.

Also here are some concepts for an incoming major update.

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control