Next up
New version 1.0.22 is available, mainly focusing on refreshing the manual and tutorial because the game has changing in some parts and working on function that gonna prevent game from cruching.
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.
But before, some small updates for improving A.I.
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
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