https://www.youtube.com/watch?v=veD-eAIaIBI
Hey everyone!
I make UE 4 Minutes Tutorials. It might be helpful, check it out! :)
Next up
I am working on Top Down Stealth game in Commandos style. You can check my DEVLOG: https://youtu.be/ijCKcVAvkEQ
I am wondering where I should publish it. I was thinking about Steam, Itch.io but GameJolt have a nice new community features :)
Hey!
For all UE4 Sound Designers I made a tutorial on how to hook up SFX and Music levels in Settings Menu. https://youtu.be/swPCtscH--E
I am working on a TopDown Stealth Game COMMANDOS style. I add characters, guards and ways to distract them. Here is the full Video of my Devlog: https://youtu.be/ijCKcVAvkEQ #stealth
I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.
Hey Everyone!
I made a tutorial where I show how to make an RGB texture in Paint and how to hook it up in UE4!
I hope you will enjoy it :)
Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.
Follow it, and you might just uncover something special. Exploration will be rewarded.
Hey fellow Gamedevs!
This is another episode of my Devlog of making a Top Down Stealth game. In this episode I explain many ways I wanted to resolve detecting characters by the enemies and how much hassle I had with that.
My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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