https://www.youtube.com/watch?v=Vwg1Sd6a-HY
I was asked how the battle system and summon system of YRPG will work. So I captured a small video It is about the DCP (delivered content package) battle system of YRPG Toolkit. Of course, every single element which is shown is creatable or customizable.
Next up
Yume is limited to 64k of vertices per model. These vertices of models can easily be reduced with the Mesh Reducer. Just some clicks on the parts of the model you want to refine - and the model is ready.
This awesome model was created by 腱鞘炎の人.
Here comes a small raffle for a yrpg community account. For those of you who remember those great animes, I give away a limited account. Your first two answers will be rated. Good luck, stay tuned, and healthy!
Write your answer to [email protected]
Project "Somnia" is nearly ready. But why the heck the project Somnia? Do we really need just another launcher?
Somnia is focused on Yume. So downloading Yume tools, assets, and games will be the most important task.
Environment Editor - Follow Player Flag
By activating this flag after selecting an entity, the selected entity will follow the player on the map. Within this small screenshot, the feature was used for a dynamic light source that follows the player.
Community Board
A home-place for the community. Share info, start discussions, get resources or just read the docs.
Closed Early Access has started.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Chiaki Nanami!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Shadow The Hedgehog X pixel art
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