Next up
I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.
Then after cleaning, I used motion builder to characterize (match the mocap skeleton to the model rig) and retarget (skeleton and character aren't the same size, so offsetting joints). I even made a fake bed to have something to fall off of! 2/2
Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.
Making my own virtual art installation, but first need a venue
Post Hello got a review! https://www.freegameplanet.com/post-hello-download-game/
We're on the front page! Which is probably how you've found the game. If you liked this game, be sure to check out Player Known Battlegrounds https://gamejolt.com/games/playerknownbattlegrounds/335232
Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?
a lil' update, for the past two years I've been making e-card games for loved ones and now you can play all of them. Some are more gamey than others, and some are almost impossible if you aren't the person they were made for, enjoy?
http://dizzyspell.xyz/ Post Hello was recently showcased at art collective Dizzy Spell. Neat!
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