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Teaser for Phoenix Boss "Of Dawn and Bloom", Pheon.
Heeding for more to burn. Yearning for flesh to consume. A flame that dies rekindles in due time. Innocent is the last thing you'd call this fiend.
(Model subject to change : unfinished)
Teaser for Boss "Moon Queen", Konane Lula Moon (ルラ ムーン).
No one acknowledged her gift of moonlight. In turn, it slowly drove her to insanity. There's no more hope for her.
(Model can change at any point, but this variant is mostly the final result)
Teaser for Boss "Master Dancer", Wel'ka.
With mother designing this foe, I am working on her on the side. She'll be implemented later in the game. For now, I continue on the main bits n pieces.
(Model subject to change : unfinished)
Finished the Phoenix, Pheon! I worked on it for a few days since I was trying to get a feel for a style for them.
(Model can change at any point, but this variant is mostly the final result)
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!














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