Change log
-6 new maps
-AI can no longer walk through flags
-Range and hit markers have been made more visible
-You can now be X’s or O’s
-There is now an indicator of how many moves you have left
-There is now an indicator showing how much damage you will do
-The tutorial has been updated
-The game now saves your settings
-Completely new level select screen that shows a preview of the map and let’s you switch quickly between AI and versus
-Gaps have been added (you can shoot across them, but not walk across them)
-The game can now tell if you or an enemy has no possible moves and skips the turn (this probably won’t happen much, but at least it won’t ruin a match when it does)
-The fullscreen button is now centered
-Some of the HUD art has been touched up
There might be some other small things.
Next up
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Shadow The Hedgehog X pixel art
Werehog transformation process. #sonicunleashed
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
My D&D art for my family so far (WIP if you couldn't tell)
it happens
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Super Sonic Pixel art.
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
Daldos Gameplay










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