
Husk Nights 2: Demo V. 0.1.1
- Breaker Aim Assist has been moved to the settings menu
- Some bugfixes to the Bird
- New Google Doc guide, found here and in the game description
https://docs.google.com/document/d/15am1azyBtVVJg0jVzSGEMqEA1DNbP1F_sqkqZJO1hWc/edit?usp=sharing
Next up
Peeping Tom.
Woah! We've surpassed day 1 release downloads by over 2x for the Office 2 update! Alongside almost beating out Husk Nights 1's follower count! Y'all are great, thank you so much!
To keep up with updates, join the Discord!:
The Poopet
Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!
Fix Fredbear
We're TEN FOLLOWERS AWAY from 100 on Husk Nights 2! I've put more work into the Office 3 update, alongside squashing the plethora of bugs that comes with a game, admittedly, not well tested. Work also continues on the new project, called 'CAVES'. for now.
No clue what to title this, but I'm workin' on something cool. Visual clarity is hard to get with the pallet limit I've imposed on myself (8 colors), it appears cloudy on some screens/recordings for some reason. ~1w worth of work so far
They need you. 🐥
Friday update release, anyone?












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