Game
Hypertrig

1 year ago

Hypertrig, an in-development run & gun platformer inspired by #GunstarHeroes, #MegaMan and #Ultrakill!


Hey there! I'm Artyrian, and I'm a self-taught programmer, sprite artist and composer, working on my own personal projects for nearly 4 years now! If you're in the #Terraria community and keep up-to-date with 1.4.5's progress, you might possibly know me for that one painting I did (shown there as Timburr). :P

I'm a big fan of hectic run & gun platformers - things like Mega Man, Cuphead, Gunstar Heroes - and after a few failed attempts at trying to make a game I could be proud of, I decided that I wanted to go ahead and make my own take on a run & gun platformer! After starting back in June of 2023 and relatively smooth sailing since then, that game has evolved into Hypertrig!

**Go check out the dev log HERE!**

hyper2.png
hyper5.png

This is my first time trying things out on GameJolt - I thought I might be able to find people who are interested in the game here, especially with the lack of proper run & gun games in recent years. I'd love to show more if there's interest!



0 comments

Loading...

Next up

<Flashing lights warning> Throughout the past few weeks of developing Hypertrig, my Gunstar Heroes/NES Mega Man inspired game, I've been working on "enemy ambushes". Here's a rough preview of that!

Since I've been working a lot these past few weeks, I haven't gotten to show any actual footage from my game, Hypertrig. So to change that, here's some quick WIP footage I recorded of attacking objects. :)

Trying to get myself to post on game jolt again, and it's been like...5-ish months?

Anyway, I've updated the damage overlay today. Now it has splatter effects like all the cool fps games out there. Not that this is an fps. :P

Since actual dev progress for Hypertrig has been slow lately, here's a WIP song for an opening part later in the game :) (it still needs a lot of work)

I'm really surprised at all the attention my last Hypertrig post got. So I thought, why not post another? I've been busy rewriting a few things lately, and with that comes a new mechanic - the ability to slam and meteor slam enemies!

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game modelπŸ—Ώ

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/