Game
Hypertrig

1 year ago

Hypertrig, an in-development run & gun platformer inspired by #GunstarHeroes, #MegaMan and #Ultrakill!


Hey there! I'm Artyrian, and I'm a self-taught programmer, sprite artist and composer, working on my own personal projects for nearly 4 years now! If you're in the #Terraria community and keep up-to-date with 1.4.5's progress, you might possibly know me for that one painting I did (shown there as Timburr). :P

I'm a big fan of hectic run & gun platformers - things like Mega Man, Cuphead, Gunstar Heroes - and after a few failed attempts at trying to make a game I could be proud of, I decided that I wanted to go ahead and make my own take on a run & gun platformer! After starting back in June of 2023 and relatively smooth sailing since then, that game has evolved into Hypertrig!

**Go check out the dev log HERE!**

hyper2.png
hyper5.png

This is my first time trying things out on GameJolt - I thought I might be able to find people who are interested in the game here, especially with the lack of proper run & gun games in recent years. I'd love to show more if there's interest!



0 comments

Loading...

Next up

Since actual dev progress for Hypertrig has been slow lately, here's a WIP song for an opening part later in the game :) (it still needs a lot of work)

Trying to get myself to post on game jolt again, and it's been like...5-ish months?

Anyway, I've updated the damage overlay today. Now it has splatter effects like all the cool fps games out there. Not that this is an fps. :P

I'm really surprised at all the attention my last Hypertrig post got. So I thought, why not post another? I've been busy rewriting a few things lately, and with that comes a new mechanic - the ability to slam and meteor slam enemies!

<Flashing lights warning> Throughout the past few weeks of developing Hypertrig, my Gunstar Heroes/NES Mega Man inspired game, I've been working on "enemy ambushes". Here's a rough preview of that!

Since I've been working a lot these past few weeks, I haven't gotten to show any actual footage from my game, Hypertrig. So to change that, here's some quick WIP footage I recorded of attacking objects. :)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Demonstration of the spells and their effects :)!