Game
Sonic Unleashed 2D



2 months ago

I added rings & ring energy!

i'm polishing the game up with some sick new tiles made by yours truly ;D + I changed the background to the Unleashed java port + I added some parallax to the water




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IT's BACK BABY! I'm Re-Working the game and now it has Better Physics thanks to the Cosmic FrameWork Reboot made by Celestial! ( Check it out if you want to! https://gamejolt.com/games/CosmicReboot/593802 )

okay I posted the test build on gamejolt! Check It out If you want to :

https://gamejolt.com/games/sonic15advance/855363

Just a reminder that this Is just an experimental project, nothing fancy, just a physics/ gameplay test

It's on HTML, so you play on your browser.

even more visual stuff! why not >:D

also, enemies! you still can't take damage but you can bully them with your boost & homing-attack , nice!

map is still unfinished...because im lazy as hecc , but that map update will come!

...s-someday... 💀

You know Sonic the hedgehog? 😀

—

#sonicthehedgehog #sega #sonic #sonicfanart

next update will take a while but it'll be worth it >:)

Sonic Heroes Movie Version!

I added a bunch of cool effects & animations + the ability to homing-attack springs

physics were once again improved --with more momentum and less decceleration on the air

rings will probably be added next along with a more complete map/level

quick update about that Unleashed 2D project:

•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).

•Added rails & loops.

•Mobile Controls & Widescreen support

•Momentum gain on slopes

It's December! Almost Winter Season and decorating your friends like a Christmas tree!

i'm finally working on more of the map! + i'm improving sonic's physics again

momentum is more organic and works in more surfaces/angles - basically, slopes don't suck anymore, and you can go uphill and downhill no problem if you get enough speed to do so