Next up
even more visual stuff! why not >:D
also, enemies! you still can't take damage but you can bully them with your boost & homing-attack , nice!
map is still unfinished...because im lazy as hecc , but that map update will come!
...s-someday... 💀
next update will take a while but it'll be worth it >:)
The Rainbow Ruins (R2) of Sonic TLL (The Lost Levels) are in Development! ( also...ignore the Mobile Sonic CD DPAD in the Image ;D )
What if Sonic.exe was Sega official:
Sonic R Ramake CONCEPTS (not an actual game)
Just did this for fun
quick update about that Unleashed 2D project:
•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).
•Added rails & loops.
•Mobile Controls & Widescreen support
•Momentum gain on slopes
i'm finally working on more of the map! + i'm improving sonic's physics again
momentum is more organic and works in more surfaces/angles - basically, slopes don't suck anymore, and you can go uphill and downhill no problem if you get enough speed to do so
The blue blur.
IT's BACK BABY! I'm Re-Working the game and now it has Better Physics thanks to the Cosmic FrameWork Reboot made by Celestial! ( Check it out if you want to! https://gamejolt.com/games/CosmicReboot/593802 )















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