Next up
Intro sequence update.
Btw, I'm still recovering from my head injury, with frequent migraines. I'm doing very little right now because I don't want to cause any further harm, but still would like to get some stuff done. (Primarily cause I'm bored af)
A little peak of the UT 10th Anniversary thing I making.
New Undertale video just dropped on Youtube. It's a fandmade Genocide Amalgam animation taking place after the Alphys NEO fight Go check it out if you want https://pie.yt/?v=https://youtu.be/yd9Tin1nLRI?si=Sbys4D93ClgEC6…
Good news! Phase 1 is now finished, and Phase 2 is now in the works (see screenshot for a peek) Once I have a chance, I will work on creating a gamepage so you all can receive more consistent updates
Updated the Battle UI so it won't feel so cramped.
Also added a single map with some simplified graphics.
After looking back at my code, I realized there was so much repetitive garbage. So glad I cleaned it out.
New Dark World Ruins enemy.
Early screenshots of what's to come with the new update.
Also, check out the game page! The main battle music for most differing fights has been added. https://gamejolt.com/games/krystalizedfates/1007923
New World system. (BIG PROGRESS) Explore different worlds, with required tasks to obtain that worlds FATE. Party will change depending on the world.
Made the first 2 attacks, and made some attacking animations for the Knight.
Edit: Since the earlier poll tied, I'm going to increase XSlash's TP cost to 50, but add a 30 HP heal factor.
Ngl, I'm really happy with how these attacks turned out.
Small Frisk battle showcase. Planning on adding some more effects for the spell. And yes, there will be theoretical Weird Routes, and similar to Noelle's Iceshock, Frisk's Execute will be required to achieve them.
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